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About The Project
15 Month Duration
Sparks of Eternity was developed for Frankel Jewish Academy in order to aid in teaching students Jewish culture and history. It is an IPad game intended for high school students. Work on this game lead to a contract for a sequel and new content for this game as well.
My Role
As the lead programmer, I implemented the majority of gameplay, which included a dialogue/event system, saving/loading, and various designer tools. I was also responsible for communicating with the client and other coworkers and judging the cost/benefit ratio of new features.
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