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About The Project
48 Hour Duration
R&B was a 48-hour Global Game Jam project during Spring 2013. I worked on a minimal user interface, garbage spawning, day/night cycle, map alerts, and the character controller.
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bottom of page
R&B was a 48-hour Global Game Jam project during Spring 2013. I worked on a minimal user interface, garbage spawning, day/night cycle, map alerts, and the character controller.
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